===================
 Amazing Spiderman
===================

 PART ONE

 SPLAT! One moment you're dodging bad guys, then faster than a can of RAID
 you fall into an empty hallway! You're the amazing Spider-man, and you
 have no idea how you got here or what's wanted of you. Explore the rooms
 around you: To the south is the Lizard, to the east is an elevator and to
 the west is Sandman. TALK SANDMAN and you'll realize your goal- collect
 those gems!

 From Sandman go east then north. Go east and meet a villain named
 Hydroman; he keeps his gem in his aquarium. Go west but only once! If you
 look west from the hallway you'll see a Bio-Gem guarded by an exploding
 Natter-Egg. One step into that room will cause you, the gem and the egg
 to be scrambled all over the wall. Perhaps you could nab that gem from
 here with your web...but you're out of web-fluid!

 Try north; here is Madame Web- the psychic senior citizen who has helped
 you out on occasion. TALK MADAME WEB will reveal that she can help you
 out now if you ask her to "scan" objects. If you ask her to SCAN GEMS,
 she'll tell you that this room is where they should be put if you want to
 be given proper credit. Now ask her to SCAN SANDMAN, SCAN HYDROMAN and
 SCAN LIZARD.

 Start with Sandman. From Madame Web go south then south, then JUMP UP.
 You're walking on the ceiling so you can enter the room without
 disturbing one grain of Sandman. The formula in the crib is really baby
 formula, so don't bother with it. Grab the gem and leave: Go east twice
 to cross the hallway and then JUMP DOWN. At the elevator OPEN DOOR and
 your spider-strength comes through. ENTER SHAFT.

 Before you climb anywhere, EXAMINE SHAFT then EXAMINE NICHES. Grab your
 treasure then climb up. You could exit here, but don't. For now just
 EXAMINE SHAFT then EXAMINE NICHES...another treasure! Climb up one more
 level and again EXAMINE SHAFT and EXAMINE NICHES for another gem. Try to
 climb up again, and you'll find something stopping you. PUSH UP and you
 move the elevator out of the way. For the last time CLIMB UP, EXAMINE
 SHAFT and EXAMINE NICHES nets you another gem. Now exit the shaft by
 going WEST.

 This is a penthouse, presumably owned by Daily Bugle publisher J. Jonah
 Jameson-the only person tasteless enough to have that ugly painting as
 decoration. Of course, you're no vandal, but you're no fan of J.J.J.
 either. OPEN DESK and get the gem. LOWER THERMOSTAT twice to freeze the
 building- that should slow down the aqueous Hydroman. TAKE PAINTING and
 OPEN PAINTING; you'll find a piece of paper with a valuable formula. Go
 into the elevator shaft and go down one level. Exit west and go west
 again into the hallway.

 Go south into an office which is empty except for calcium carbonate,
 hydrochloric acid and exotic powders. TAKE CHEMICALS. Go north twice, and
 you'll find a fully-equiped lab. As per Madame Web's hint, MIX CALCIUM
 CARBONATE AND HYDROCHLORIC ACID- the result is calcium chloride- a
 dessicant! Next, using the exotic powder and the formula you can make
 web-fluid--with only partial success. You can now SPIN WEB but it will
 only last a few seconds.

 South of the lab and then west is one more room you haven't entered. Here
 you find the Ringmaster, whose hypnotic hat will force you to follow any
 command. TALK RINGMASTER and he'll tell you how he can be defeated. But
 you must obey him as he orders you out of the room. To defeat the hat
 CLOSE EYES then go west into the room again. PUSH KNOB and TURN KNOB.
 When you open your eyes the Ringmaster is gone and his gem is yours.
 Examine the room before you leave, and note the presence of a computer.
 Go east 3 times and down the elevator shaft twice. Go west and you're
 back on the first floor.

 Go west to the hallway and then south to the Lizard. PUT CALCIUM CHLORIDE
 ON LIZARD and he dries up into poor one-armed Doc Conners--sound asleep.
 (The good Doc tried to take advantage of a lizard's ability to regenerate
 its tail-- he concocted an extract to regenerate his own severed arm. The
 results were disastrous-- Conners became the Lizard). SEARCH DOC CONNERS
 for a gem and then go north twice then east into Hydroman's office.

 He's frozen into a statue and his aquarium's a block of ice encasing his
 gem. Take the block and exit the room. Leave the Bio-Gem for later. Go
 north and DROP ALL GEMS in front of Madame Web. Go south twice then east
 twice to get to the shaft. Go up three times and then west to J.J.J.'s
 penthouse. Raise the thermostat and the block of ice is an aquarium
 again. TAKE GEM FROM AQUARIUM.

 AMAZING SPIDERMAN PART TWO

 Lower the thermostat again because you'll need to keep things frozen. Go
 east into the shaft and go down two levels. Go west and you'll see a
 mirror and the villain Mysterio may run past you. Don't be distracted by
 either of these, just go west and you'll be hanging onto the outside
 wall. Then JUMP.

 Now something is very wrong- you think you're floating in mid-air. You
 might even see Mysterio floating next to you. But you're really just in
 another room! FEEL NORTH, and you'll stumble into an office with a gem.
 TAKE GEM then go SOUTH. Then FEEL SOUTH for another office and another
 gem. Go north back to the outside-room and this time JUMP UP.

 You're clinging to the ceiling next to an intake mesh. PULL MESH and
 ENTER DUCT to find another gem. That fan is no easy barrier. You'll have
 to prove again that Spider-man might be a vandal and THROW ICE AT FAN.
 When the clanging stops, so will the fan. Other objects could have
 stopped the fan, but you'll need all of them later. Now you can GO FAN,
 beyond which is a gem and a maze you can map if you like, but all you
 have to do from the fan is go DOWN five times.

 AMAZING SPIDERMAN PART THREE

 You are now in the Daily Bugle Printing Room and you are facing the
 deadly Electro and the psycho Doctor Octopus! Electro is getting ready to
 shock you into oblivion so, quickly, TAKE DOC OCK. Hold him! If he pulls
 loose, grab him again! If and only if you are holding Doc Ock, PUNCH
 ELECTRO.

 Only by holding Doc Ock's metal arms will you be safe. SEARCH DOC OCK and
 SEARCH ELECTRO to get a gem from each villain. Go west and you'll find
 the paper storage room. The printing press won't start up unless the
 scale which covers the floor of this room shows a certain amount of paper
 is present.

 Here's also another gem. Go east to the printing room and START PRESS but
 you'll be told it must be done by computer. The only computer you've seen
 is in Ringmaster's room, so climb up 5 times. GO FAN then go down. JUMP
 DOWN into the outside-room. Go EAST 3 times so you're back in the
 elevator shaft. Go up once and then west three times to the computer.

 TYPE START PRESS and the computer will inform you that the scale in the
 paper storage room must first show 950 pounds! Start collecting weight-
 go east three times to enter the shaft. Go down twice and then west twice
 and then north twice so you're with Madame Web and you can DROP GEMS
 you've picked up.

 Go south then east to GET STATUE (the frozen-Hydroman). Go west to the
 hallway then south twice to the sleeping Doc Conners. GET DOC CONNERS and
 go north then east twice to the shaft. Climb up to the penthouse where
 you can TAKE DESK, TAKE COUCH and TAKE CLOCK. Go east then down twice. Go
 west twice and JUMP UP. ENTER DUCT, GO FAN and go down five times. Go
 west and dump everything on the scale. Go back for Doc Ock and Electro.

 When you add them to the scale and READ DIAL you'll see you have just
 enough weight to satisfy the computer. Go east and then up five times. GO
 FAN and down twice to the outside-room. Go east 3 times to the elevator
 shaft and go up one level. Leave the elevator and continue west 3 times
 to the computer. TYPE START PRESS.

 Go east 3 times, down one level, west twice and JUMP UP. GO DUCT, GO FAN
 and down five times. READ NEWSPAPER. Wish Scott Adams luck that the front
 page news comes true, and read the puzzle on the second page. You need to
 type. Up you go, five times. GO FAN and down twice. Then go east 3 times
 to the shaft and up one level. Go WEST 3 times and you're at the
 Ringmaster's computer-room again. TYPE NEW.

 Take the Examiner's gem and go east 3 times, back to the shaft. Drop down
 twice and go west twice into the hallway. Go north once and LOOK WEST.
 SHOOT WEB AT BIO-GEM. You got it! Go north and drop all gems. Say SCORE.

---THE END---